Code: 555DC2 Design Computing II - Architecture
Lecturer: doc. Ing. arch. Dana Matėjovská Ph.D. Weekly load: 1P+1C Completion: GA
Department: 15116 Credits: 2 Semester: S
Description:
In this course contemporary architecture is studied through the lens of computational methods. It is shown how in the past 30 years the relationship between architecture, theory, materials, and computation has transformed. Principles of parametric design, performative design, and generative design are presented and discussed in-depth through cases of key buildings and architects. Special attention is devoted to interactive architecture. A number of contemporary key issues in architectural theory are brought in relation with computational approaches. Practical application in this course is tested through Arduino prototyping. Arduino enables the creation of interactive structures using sensors, controllers, and Processing programming language. By creating a number of interactive applications students will learn the basic technological principles of interactive architecture. Keywords - contemporary design methodology, advanced parametric design, rapid prototyping, AI, robotics, automation, simulation, analysis, optimization, CAD / CAM, data mining, advanced data processing.
Recommended literature:
Achten: Design Computing. Apple Challenge Based Learning - A Classroom Guide, 2010.
Architectural Geometry. Helmut Pottmann, Andreas Asperl, Michael Hofer, Axel Kilian, Daril Bentley. 2007. Bentley Institute Press.

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